|Outlaws - Sylpher|
Murder, revenge, and some of the smarmiest horses this side of the Mississippi. Outlaws is a FPS set in the untamed wilds where the boys are seperated from the men. I plan to play the entire single player, the extra Handful of Missions and show off the multiplayer, so kick back for a spell and enjoy. Original Archived Version Available at the Let's Play Archive
Keywords: outlaws; sylpher; let's play
|Necrovision - Niggurath|
What evils lurk within the hearts of man? What terror lies in wait through echoing corridors of the past? Where did the initial writers go after the first half of the game? Believe it or not! Welcome to Let's Play Necrovision; made back in 2009 this was the flagship title for Farm 51 and as such is to be seen as their crowning glory (or at least a shiny bauble in the eyes of invalids). But I shall do my best to bring you on a tour of the game, to show you the sights and to slap a few Jerries in ...
Keywords: let's play; Niggurath; Necrovision
|Aquaria - Breadmaster|
Aquaria was released by indie developer Bit Blot in 2007. The game is 2D, nonlinear, exploration, underwater action adventure that is hard to define in terms of genre. The way I explain it to people is "Think Metroid and Cave Story underwater." The main character is Naija, a fish girl who wakes up one day and realizes that she is alone. This leads to her going out on an adventure to discover her past and the secrets of the world of Aquaria...
Keywords: let's play; Breadmaster; Aquaria
|Megaman I - V (Gameboy) - Vprisoner|
Welcome, one and all, to the Let's Play Megaman Handheld thread! What began as a humble journey through the Classic Gameboy games, from Megaman I to V, has now become an LP of every Megaman handheld game known to man, thanks to the pledged efforts of Solar System Bus, Oyster, and myself. Original Archived Version available at the Let's Play Archive
Keywords: let's play; megaman; vprisoner
|Stuntman - TyrantSabre|
Stuntman is a somewhat convoluted, complicated series which isn't what you'd call a blockbuster franchise, or even a cult classic. It's a game released in 2002 by Atari and developed by Reflections Interactive (better known as the original developers of the Driver series). Its sequel, Stuntman Ignition, wasn't released or developed by either of its original owners; the rights to the franchise were bought out by THQ in 2006 and the title was farmed out to developers Paradigm Entertainment, which ...
Keywords: let's play; TyrantSabre; Stuntman
|Gore - Vexation|
In the mid-21st century, massive overpopulation and consumption caused irreversible resource shortages over most of the planet. All supplies of fossil fuels were completely decimated by 2031. The agro-mosaic virus outbreak of 2042 triggered the global food riots of 2043 by causing the extinction of all agricultural plant species. Five billion humans, almost half of the earths population, died of starvation...
Keywords: let's play; gore; vexation
|Toonstruck - Nidoking|
Toonstruck is a graphic adventure game from the late days of Windows 95, back when some games actually still ran natively in DOS. It probably would have languished in obscurity, like most games of its kind in that era, if not for a rather interesting concept. Instead of trying to make the bluescreen effects in its FMVs look realistic, Toonstruck simply placed its human main character in a cartoon world, using the limitations of the technology to its advantage...
Keywords: let's play; Nidoking; Toonstruck
|Limbo - salttotart|
This title received quite a bit of hype since its release in 2010, including a few “Game of Year’s” bestowed upon it and other achievements on its developers. While originally released only on XBLA, it has been ported to PSN, Steam, and more recently, the Mac App Store. It was also included in an indie game trio pack alongside Trials HD and ’Splosion Man last year. Is all the exaltation reasonable? Is this game really so good as to put it on such a high pedestal? We’ll find out...
Keywords: let's play; salttotart; Limbo
|Chulip - Jamesman|
Chulip is an adventure game that is so bizarre, it can only be described as "violently Japanese." You play the role of a young schoolboy who is moving to a new town with his father. There, you meet the (literal) girl of your dreams, and it's your goal to improve your reputation and win her heart. How do you do this? By kissing everyone and everything you possibly can so she will think you're cool. Seriously...
Keywords: let's play; chulip; jamesman
|Ghostbusters - BarkingSquirrel|
Ghostbusters: The Video Game is a 2009 action game based on the Ghostbusters franchise. The game was released after several delays in development and multiple publisher changes. The game follows the new recruit in the Ghostbusters. The game features elements of typical third-person shooters. The plot is set around Thanksgiving in 1991, with the Ghostbusters team training the player's character while investigating paranormal activities in New York City...
Keywords: let's play; BarkingSquirrel; Ghostbusters
|GUN - MissileWaster|
Gun is a Revisionist Western-themed video game developed by Neversoft. It was published by Activision for the Xbox, Xbox 360, GameCube, PC, PSP and PlayStation 2. Gun was released in North America on November 8, 2005, and in mid-to late November in Europe. Since October 13, 2006, the game has also been available to buy on Valve's content delivery platform, Steam. A port of the console version was released for PlayStation Portable on October 10, 2006...
Keywords: let's play; gun; missilewaster
|Ripper - Vakal|
The year is 2040 in downtown Manhattan, New York, and the Ripper has killed again. Come join us as we track down the clues and try to solve the mystery of the Ripper across 6 CDs of glorious FMV cheese featuring the star power of Christoper Walken and friends. Aside from the cast, this game is pretty much standard point-and-click puzzle fare from the post-Myst FMV adventure game boom of the 90's. One thing though that does make this title unique is that the identity of the Ripper is not static...
Keywords: let's play; ripper; vakal
|InFamous - Haller|
Fresh off the release of Sly Cooper 3 in 2005, Sucker Punch Productions wanted to do something outside of their comfort zone. Over time, the developers decided they wanted to start making a game about being a new type of super hero and thus the idea for Infamous was born. 4 years later Infamous was released in May 2009 to critical acclaim by gaming publications and gamers alike. The idea of the game is to give the player a great number of super powers and see how the player uses those powers whe...
Keywords: let's play; Haller; InFamous
|Pikmin - Faceguy|
Pikmin was developed and produced by Nintendo, and then released in 2001 in America. Shigeru Miyamoto helped with the overall design of the game, basing it off of his original idea of Super Mario 128. The game was very well received, praising it's use of excellent atmosphere and mix of difficulty. Unfortunately, the game was faulted for placing a time limit on the player. Pikmin is a cross between an RTS and an action platformer...
Keywords: let's play; Faceguy; Pikmin
|Stonekeep - davidspackage|
Stonekeep. Interplay, 1995. What began as a simple tile-based dungeon crawler was swept up by ambition and pigheaded-ness, making what could have been a true classic into a long overdue, technologically disappointing odd duck that few remember. Sure, it had its strengths – atmospheric music, a very simplified user interface that allowed focus on exploration and combat, interesting graphics (digitized actors in monster suits!) – but a tile-based faux-3D game, in first person perspective, at a...
Keywords: let's play; davidspackage; Stonekeep
|Rayman - Nidoking|
Rayman wants YOU to watch this LP! Ubisoft is a pretty big name in video games these days, with such illustrious credits as the recent glut of Prince of Persia games, Assassin's Creed, and of course, dozens of ports, sequels, and spinoffs of the game that started it all: Rayman. This little guy captured our hearts during the Playstation era, largely because that was one of the few body parts he had...
Keywords: let's play; Nidoking; Rayman
|Patapon - Ambisagrus|
Patapon is a musical strategy RPG developed by Pyramid and published by Sony in early 2008. It's played by drumming different beats with the PSP's face buttons for different commands. Wikipedia can explain it better than I can, I suppose. Wikipedia posted: The player controls a tribe consisting of infantry, ranged troops and cavalry. Initially, the player's forces consist of only a few spearmen named Yaripon but as the game progresses, more units, greater warriors and more powerful weapons can b...
Keywords: let's play; patapon; ambisagrus
|Chakan - GuidoAnchovies|
When I was a kid, I had some odd fascination with this game similar to the one I had with Kid Chameleon. Even though it was extremely hard, and I never got very far in it, I ended up renting this game multiple times just because of how cool it seemed (until I was playing it). I'm not going to lie, I honestly think this game is awful. A game being hard is no problem; I enjoy having to play a game for a long time in order to master it...
Keywords: let's play; chakan; guidoanchovies
|Outcast - Myron|
Outcast is an action-adventure released in 1999 by Belgian developer Appeal. It is a remarkable game for various reasons. It uses a combination of voxels and polygons to create a number of lush, beautiful environments while bosting effects such as bump-mapping, anti-aliasing, depth of field and character shadows without relying on hardware-acceleration. It also features full voice-acting and a fantastic soundtrack performed by the Moscow Symphony Orchestra which you can download here...
Keywords: let's play; Myron; Outcast
|RealMyst - SeriousSirrus|
Myst is a graphic adventure video game designed and directed by the brothers Robyn and Rand Miller. It was developed by Cyan Worlds, a Spokane, Washington-based studio, and published and distributed by Bröderbund. The Millers began working on Myst in 1991 and released it for the Macintosh computer on September 24, 1993; it was developer Cyan's largest project to date. Myst puts the player in the role of the Stranger, who uses a special book to travel to the island of Myst...
Keywords: let's play; SeriousSirrus; RealMyst
|Phantasmagoria - Niggurath|
Released in the summer of 1995, the PC title Phantasmagoria was a ground breaking title not only for Sierra On-line (Sierra mostly having been known for it's much more comedic or fantasy based Quest series games; Phantasmagoria was only the second title to reach into really 'adult' territory being beaten by a year by Gabriel Knight) but also for computer games as a whole with it's dramatic usage of full motion video and actors (Phantasmagoria is stated as being the first video game title to use ...
Keywords: let's play; Niggurath; Phantasmagoria
|Cryostasis - Blister|
Welcome to Cryostasis: The sleep of reason, it's 1981, you are Alexander Nesterov, a junior research assistant in meteorology on his way to his next posting aboard the North Wind. His goal is to investigate what has happened onboard to make the icebreaker become shipwrecked. Alexander soon finds out that all is not right on the nuclear icebreaker and seemingly paranormal phenomenon are taking place...
Keywords: let's play; cryostasis; blister
|Yakuza - Jamesman|
Released in Japan in 2005 and then in Europe and North America the year after, Yakuza is an action/adventure game with Japan's criminal underworld as the backdrop. As Kazuma Kiryu, you take to the streets of the fictional Kamurocho and follow an intriguing story filled with many fun and interesting characters. Along the way, you also beat the ever-living shit out of hundreds of thugs and yakuza using your hands and whatever you can get your hands on...
Keywords: let's play; Jamesman; Yakuza
|Aladdin - KKoserYaks|
Who remembers the golden age of licensed games? The days when despite the fact that they were just for marketing strategy, these games were well-developed and proven to be decent or even great games? I think it's safe to assume that this game, even though it's not one that stuck out as well, is a great part of that pile of actual effort. Although as children, we did not grow accustomed to an Aladdin who jumps on his foes, at least he demonstrates some unique aspects of platforming that you would...
Keywords: let's play; KKoserYaks; Aladdin
|Sonic 1-3 & Knuckles - Cybershell|
Hi. This is a Let's Play of Sonic the Hedgehog. I'll be starting with Sonic 1, if people like it I'll play the rest of the games. I'm trying to be informative while at least moderately entertaining. This probably isn't gonna be the funniest LP ever but you might learn a thing or two about Sonic. I'll try and maintain a somewhat regular update schedule, a video every couple of days week few months or so...
Keywords: let's play; cybershell; sonic
|Grandia III - Spiffo|
Grandia 3 is a PS2 game made by those guys down at Game Arts in 2005. It's pretty overlooked for an RPG and a lot of people thought it's wasn't that great compared to others but we still like it nonetheless. It's colorful, it's charming, it's got some neat characters, a pretty neat story even if they didn't know all what to do with it and a unique battle system. I find it unique in that it focuses not only on the main combat (dealing damage, healing) but also on a meta-battle of gauge management...
Keywords: let's play; Spiffo; Grandia III
|X Operations - DHCJohn|
X-Operations is a freeware first-person shooter, released in 2007, that aims for "007 style graphics and Incredible Gameplay." It was created by two Japanese guys with a basic understanding of game development, and no sense of aesthetics. Somehow or other, this game has gathered a sort of cult following in both it's country of origin and here in the states. People are apparently willing to overlook the fact that the weapons are completely unbalanced, that the graphics and sound design are awful,...
Keywords: let's play; dhcjohn; x operations
|Red Steel - Phenwah|
Red Steel is a first-person shooter developed by Ubisoft Paris exclusively for the Nintendo Wii, featuring gunplay and swordplay that take advantage of the Wii remote's motion-sensing capabilities. It was released alongside the Wii in November of 2006. This is the game that Nintendo hoped would get the Halo audience interested in its new console. Red Steel was critically panned, but some early adopters were still ignorant and hyped-up enough to sink $50 into it on launch day...
Keywords: let's play; footboy; red steel
|Dark Sector - WeaponBoy|
Dark Sector is a third-person, over-the-shoulder, cover-based, hyphenated-word shooter developed by Digital Extremes, the same people who made Unreal Tournament. Originally announced in February of 2000, it quickly fell into development hell and went unheard of for years where it shifted wildly between being an Unreal Tournament-style arena shooter, a space-based survival horror and finally settling on being a Russian dismemberment simulator...
Keywords: let's play; WeaponBoy; Dark Sector
|Fire Warrior - Niggurath|
It's the distant future and the entire universe is embroiled in war and constant chaos. Endless races are wiped from the face of existence as a myriad of different totaliterian cultures rampage violently in an endless struggle for supremecy, hunger, or getting shiny new bitz. Out of all that grim, dark chaos in a far off area of some eastern galaxy lives a somewhat understanding and peaceful race of beings known as the Tau...
Keywords: let's play; Niggurath; Fire Warrior
|BIT.TRIP - Ambisagrus|
Everything comes from something. We were before we became. From life comes rhythm, and from rhythm comes life. We are beings of information. Everything is a conduit for learning. We communicate in bits and bytes. And we will return to something once we become nothing. After our BIT.TRIP is complete. Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Ambisagrus; BIT.TRIP
|Spiritual Warfare - Roar|
Wash your hands and take off your loving shoes. We're about to play some Spiritual Warfare. This game might sound familiar. It should be: it's been reviewed in the ROM pit and it's also been LP'ed by Friendly Factory back in the old school days of Let's Play. This is an unlicensed Zelda-clone made by the spiritually superior company Wisdom Tree, which brought such classics as Super 3D Noah's Ark and Bible Adventures, games where the animals are bad guys who haven't yet received the word of our l...
Keywords: let's play; roar; spiritual warfare
|Hopkins FBI - davidspackage|
Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; davidspackage; Hopkins FBI
|Master Quest Three Heart Challenge - SeriousSirrus|
Three Heart Challenge Videos! Hello everyone! As the little title I've placed above states, I'll be doing a three heart run of the Legend of Zelda: Ocarina of Time/Master Quest. A couple months ago, Maxwell and I had an agreement in which I would be posting these three heart challenge vids within his Master Quest thread. I will be posting these videos in progression following along with Maxwell as he posts his own videos...
Keywords: let's play; master quest; serioussirrus
|Drill Dozer - Katachresis|
I hope all this drilling isn't boring! Let's get one thing straight: LPs of platformers and old games where the graphics are nothing more than a few sprites often call far too much attention to double entendres, vaguely sexual graphics, and every other slightly questionable aspect of a game. That's why I decided to play a game which cannot possibly be misunderstood in such an improper manner. Welcome, everyone, to Drill Dozer! Original Archived Version available at the Let's Play Archive
Keywords: let's play; katachresis; drill dozer
|Pilotwings 64 - Ambisagrus|
Pilotwings 64 is a flightsim game for the Nintendo 64, released alongside the console in 1996. It's a pretty relaxed game but it still manages to be really challenging. It's also really pretty, especially for an N64 launch game! The way we're going to do this LP is pretty simple, solo commentary unless I feel the need to bring in a guest, and even then only one at a time. I don't plan to try to be too funny, we'll keep this relaxed and informative...
Keywords: let's play; Ambisagrus; Pilotwings 64
|Bomberman Jetters - ThornBrain|
Bomberman Jetters is a 2002 GameCube installment in the long-running Bomberman franchise that is an inexplicable adaptation of one of its anime adaptations (while having nothing to do with its plot). You take on the role of White Bomber as he fights the Hige Hige Bandits, a pathetic group of villains that have somehow come up with the diabolical plan to destroy Planet Bomber. White Bomber must team up with his rival Max and several Pokemon-esque Charaboms to save Planet Bomber from the Hige Hige...
Keywords: let's play; ThornBrain; Bomberman Jetters
|Castlevania III - taxidermistpasta|
This is a let's play for Castlevania 3: Dracula's Curse. It is totally serious. Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; taxidermistpasta; Castlevania III
|Pepsiman - Maxwell Adams|
Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Maxwell Adams; Pepsiman
|Spy Fiction - supergreatfriend|
While Hidetaka "Swery" Suehiro is mainly known for the love-it-or-hate-it Deadly Premonition, he has worked on other games in the past, usually as a writer or designer. However, he has been in the director's chair for one other game besides Deadly Premonition, and that was 2004's Spy Fiction. Someone who may expect Swery's previous work to be like Deadly Premonition may be surprised by Spy Fiction...
Keywords: let's play; supergreatfriend; Spy Fiction
|Phantasmagoria 2: A Puzzle of Flesh - davidspackage|
Phantasmagoria 2 is one of the last attempts at making an adventure game with digitized actors portraying characters. While it’s a sequel in name to Phantasmagoria 1, which was previously LPed by Spiteful Crow, the game’s story doesn’t have any ties to its predecessor other than a fleeting reference to its main character, Adrienne. Like the first one, Phantasmagoria 2 is known for its violent and gory content...
Keywords: let's play; phantasmagoria 2; davidspackage
|Redneck Rampage - Vexation|
The story of Redneck Rampage revolves around two brothers, Leonard and Bubba, who fight against a horde of shape changing aliens in the town of Hickston, USA in order to rescue their prized pig Bessie and stop the alien invasion. It may be on the crude side but it is at times entertaining. Original archived version available at the Let's Play Archive
Keywords: let's play; redneck rampage; vexation
|Dante's Inferno - LawrenceFriday|
Dante's Inferno is completely unashamedly a rip-off of God of War. Dante must fight his way through Hell to rescue his girlfriend Beatrice, who has been taken by Lucifer because she's an idiot. He must use Death's scythe and Beatrice's crucifix to brutally murder every damned soul, unbaptized baby, and overweight demon in the seven circles of Hell. Every one of its good design decisions is torn straight of GoW's playbook, but Visceral Games at least knew what to steal...
Keywords: let's play; LawrenceFriday; Dante's Inferno
|Oblivion - Maxwell Adams|
Oblivion. It has at least 100 hours of content, before adding any mods. It has a biggass modding community. Guess what, we're playing it. This could possibly be the worst idea ever. That's why we need your help! Original Archived Version available at the Let's Play Archive
Keywords: let's play; oblivion; maxwell adams
|Postal 2 - Tehzim|
Postal 2 is a first person shooter from 2003. It uses the Unreal Warfare (2.5) engine. It was developed by Running With Scissors but its distribution has been cloudy. Many publishers wouldn't touch it and those that did soon changed their mind. Is this the game you're not supposed to play? Darker and more sadistic than Grand Theft Auto III, more action packed than Soldier of Fortune 2: Double Helix, more perverted than Manhunt, more.....
Keywords: let's play; tehzim; Postal 2
|Condemned - Chip Cheezum|
Condemned is a FPS horror game by Monolith, the same people who made FEAR. While FEAR focuses more on gunplay, Condemned builds on atmosphere and some surprisingly fun melee combat. This is also a game that doubles as a hobo murder simulator. If you've ever wanted to murder a hobo, then this is the game for you. Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Chip Cheezum; Condemned
|Mirror's Edge - VivaVizer|
Mirror's Edge is a first person platformer with some gun play developed by EA DICE. It was released on PS3 and XBox 360 in November 2008 and a Windows version was released January 2009. A Time Trial Map Pack was released for the game in February 2009 but it is incompatible with the Steam version of Mirror's Edge. The game is set in an unnamed dystopian city that seems to be safe and comfortable at its pristine surface but only made possible by its totalitarian regime...
Keywords: let's play; VivaVizer; Mirror's Edge
|Time Lord - GuidoAnchovies|
No, unfortunately this isn't a Dr. Who inspired game. In Time Lord, some aliens traveled to different parts of Earth's history to mess shit up and take the planet over. As a "Time Lord" it's supposed to be your job to go into these different time periods and find all the time orbs, and kick some ass. However, this game loves to fuck with the player. Many of the time orbs involve puzzles with very.....
Keywords: let's play; guidoanchovies; time lord
|Demon's Souls - Squint|
So here we have the game, a now famously-difficult action RPG by From Software. The game is indeed hard, unforgiving, and at times cruel, but I personally never felt that the game was unfair-I know there are likely plenty out there who would disagree. You earn each death just as you earn each accomplishment, and your own experience level and skill with the game will take you much farther than the level of your character ever could...
Keywords: let's play; Squint; Demon's Souls
|SWAT 4 - Khad|
Swat 4 is a tactical FPS where you command a team of four other SWAT members through various scenarios including warrant services, barricaded subjects, and hostage situations. SWAT 4 was released in April of 2005 and adapted a similar playstyle of SWAT 3. The other two SWAT games are more of a top-down isometric view. SWAT 4 uses the Unreal 2.0 engine. As a tactical shooter, this game is more slow paced and requires you to follow procedures such as handcuffing EVERYONE you encounter in a level (...
Keywords: let's play; Khad; SWAT 4